Tsunami Admin
Posts : 131 Location : Destiny Island Hatsu : Emission
| Subject: Hatsu Techniques Sun Jun 14, 2015 2:03 am | |
| Hatsu Techniques With multiple attempts in order to obtain strength in skills you will be compelled to spend EXP on your individual hatsu abilities, fighting professions as well. In the beginning process of creating a hatsu ability, you need to do hatsu training in order to earn HTP (Hatsu Training Points); through that you earn points and finally you need to make sure you have the correct requirement of experience points for the technique to be created. The amount of EXP and HTP you spend on creating, and upgrading skills will be based on character rank and the level you want to start the ability at. What I mean by this is, if you're in rank 3, you cannot create a hatsu ability that is higher than rank 3; you can only create techniques equal to your level, or below your level.
Listed below you will see the various requirements for each rank the RPG has to offer - based on the information you'll know what goals you need to work towards in order to create skills and upgrade them. While reading through each Skill Rank, I would like to say something to set an example so you won't be confused. This example applies to every last skill rank you perform. For example, if you invested points for an E rank skill, you must meet the requirements it asks you for. After you have met those requirements, you'll see Aura and Stamina cost. Every time you use an E rank skill - you will lose a specific amount of aura and stamina, no matter what the category is. The costs and requirements are set for every rank, you can use this as a guide when making new things, or for combat purposes. Finally, aura cost only takes action when you make use of your hatsu. Stamina cost only takes effect when you use a technique that doesn't require hatsu. Stamina cost will always be spent on moves that pertain to your fighting profession. Hatsu and PHY DMG are two different types of DMG you can perform during combat. If it's hatsu related - you will use the hatsu damage and if it's physically related, then you will use the Physical damage. Before you decide to upgrade your ability, make sure your character rank actually matches the upgraded rank you're trying to achieve. Rank 1 would have E rank techniques, so forth, and so forth. - Example:
Requirements Experience Points: 5xp [For Each Technique] (This means every technique you create that is related to that rank must be 5 XP points. You must use 5XP points to create a new hatsu skill, that goes for every E rank level technique you make.)
Hatsu Training Points: 6 (You must use Hatsu Training Points, just like EXP to even obtain the skills, let alone create it. You need 6 HTP in order to finish making the technique.)
Stamina Cost: 2 (Stamina cost is only related to fighting professions, if it's custom or from the RPG shop, all physical moves that don't require nen will cost a specific amount of stamina points depending on the technique rank. If you're only looking to make a hatsu ability, then stamina cost is irrelevant, and can be ignored. Even erased. In any case, if you use a fighting profession, that has a special move, then you will lose 2 stamina points every time that move is used.)
Aura Cost: 2 (Aura cost is used for hatsu related technqiues, and not ones that require stamina. If you're not looking to create a technique that involves hatsu, then either leave it blank or erase it.)
PHY Damage Magnitude: 1 (Physical damage magnitude is for physical moves that revolve around stamina, if you aren't creating a special fighting profession move, then leave this blank, or erase it..)
Hatsu Damage Magnitude: 2 (Hatsu damage magnitudes revolves around hatsu techniques the require aura. If you aren't making a hatsu technique, leave this blank, or erase it.)
- E Rank:
When you create E - S rank techniques, there is a mandatory guideline/rules you have to follow. Mods will check your bios to see if you are eligible or not to create the techniques.
Requirements Experience Points: 5xp [For Each Technique] Hatsu Training Points: 6 Stamina Cost: 2 Aura Cost: 2 PHY Damage Magnitude: 1 Hatsu Damage Magnitude: 2
•E-rank is the weakest of all, but the very origin of your power. •To obtain an E Ranked Technique, one must have experience points (XP) equal to 5. You will have to train your technique once it has been acquired. •To use E Ranked Techniques, you must have the required Hatsu Points for your character.
- D Rank:
Requirements Experience Points: 10xp [For Each Technique] Hatsu Training Points: 15 Stamina cost: 4 Aura Cost: 3 PHY Damage Magnitude:2 Hatsu Damage Magnitude: 3
•D rank, a weaker rank with bearable damage. •To obtain a Delta Ranked Technique, one must have experience points (XP) equal to 10. You have to train the technique. •To use D Ranked Techniques, you must have the required HTP for your character.
- C Rank:
Requirements: Experience Points: 20xp [For Each Technique] HTP: 25 Stamina cost: 5 Aura Cost: 4 PHY Damage Magnitude: 3 Hatsu Damage Magnitude: 4
•C rank is a weak rank, and for most the starting point of their powers. These are some basic skills that one may improve as they continue their journey. •To obtain a C Ranked Technique, one must have experience points (XP) equal to 20. You must also train your technique(s) •To use C Ranked Techniques, you must have the required HTP for your character. •Must have a character level that is related to a C rank title.
- B Rank:
Requirements Experience Points: 50xp [For Each Technique] HTP: 55 Stamina cost: 6 Aura Cost 5 PHY Damage Magnitude: 4 Hatsu Damage Magnitude: 5
•B rank, the third strongest ranked in the techniques are considered strong and strategic. These are the common yet powerful techniques used by known people. •To obtain a B Ranked Technique, one must have experience points (XP) equal to 50, training is required. •You must have the required HTP for your character. •You need to have a character title related to B rank.
- A rank:
Requirements: Experience Points: 70xp [For Each Technique] HTP: 75 Stamina cost: 7 Aura Cost 6 PHY Damage Magnitude: 5 Hatsu Damage Magnitude: 6
•A ranked techniques are the second strongest of all, they have a fairly high destructive power and are able to take down powerful opponents. The defensive powers are also great enough to protect huge incoming attacks. Only real men and women are able to hold such power. •To obtain an A Ranked Technique, one must have experience points (XP) equal to 70, training must be done. •To use A Ranked Techniques, you must have the required HTP for your character. •You need a character title related to A rank.
- S rank:
Requirements Experience Points: 100xp [For Each Technique] HTP: 115 Stamina cost: 8 Aura Cost: 7 PHY Damage Magnitude: 6 Hatsu Damage Magnitude: 7
•It is the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an S Ranked Technique, one must have experience points (XP) equal to 100. You have to train to use such skills. •To use S Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to S rank.
- SS rank:
Requirements Experience Points: 130xp [For Each Technique] HTP: 135 Stamina cost: 9 Aura Cost: 8 PHY Damage Magnitude: 7 Hatsu Damage Magnitude: 8
•It is one of the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an SS Ranked Technique, one must have experience points (XP) equal to 130. You have to train to use such skills. •To use SS Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to SS rank.
- Z rank:
Requirements Experience Points: 150xp [For Each Technique] HTP: 155 Stamina cost: 10 Aura Cost: 9 PHY Damage Magnitude: 8 Hatsu Damage Magnitude: 9
•It is one of the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an Z Ranked Technique, one must have experience points (XP) equal to 150. You have to train to use such skills. •To use Z Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to Z rank.
- rank 1:
Requirements Experience Points: 170xp [For Each Technique] HTP: 175 Stamina Cost:11 Aura Cost: 10 PHY Damage Magnitude: 9 Hatsu Damage Magnitude: 10
•It is one of the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an 1 Ranked Technique, one must have experience points (XP) equal to 170. You have to train to use such skills. •To use 1 Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to 1 rank.
- rank 2:
Requirements Experience Points: 190xp [For Each Technique] HTP: 195 Stamina Cost:12 Aura Cost: 12 PHY Damage Magnitude: 10 Hatsu Damage Magnitude: 11
•It is one of the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an 2 Ranked Technique, one must have experience points (XP) equal to 190. You have to train to use such skills. •To use 2 Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to 2 rank.
- rank 3:
Requirements Experience Points: 200xp [For Each Technique] HTP: 215 Stamina Cost:13 Aura Cost: 13 PHY Damage Magnitude: 11 Hatsu Damage Magnitude: 12
•It is one of the highest and most skilled Techniques one can have, The destructive or defensive power is greater than all other ranks. Only highly powerful and trained people in the world are able to master such techniques. •To obtain an 3 Ranked Technique, one must have experience points (XP) equal to 200. You have to train to use such skills. •To use 3 Ranked Techniques, you must have the required HTP for your character. •You must have a character title related to 3 rank.
Last edited by Tsunami on Mon Jun 29, 2015 4:43 pm; edited 5 times in total | |
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Tsunami Admin
Posts : 131 Location : Destiny Island Hatsu : Emission
| Subject: Re: Hatsu Techniques Tue Jun 16, 2015 3:28 am | |
| Technique Ranges
- Self - Techniques that affect your body, or techniques that simply will not go far.
- Very Close - Within 2 meters
- Close - Within 1 - 3 meters
- Short - Within 1 - 5 meters
- Mid - Within 6 - 10 meters
- Long - 11 - 100 meters
- Very Long - 101+ meters
Self: All ranks can perform self-techniques. Very Close:Ranks E - C reach these ranges. Close:Ranks C - B reach these ranges. Short: Ranks B - A reach these ranges. Mid: Ranks A - S reach these ranges. Long: Ranks SS - Z reach these ranges. Very Long: Ranks 1 - 3 reach these ranges. | |
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